Blogger Social profiles – compiled

I’ll be going to Blogger Social in New York in a week, and in preparation I’ve been reading (and helping write) Steve Woodruff’s series of Socialite profiles. Now, for easy downloading, here are:

The 48-page full-size PDF (5MB) and the booklet PDF (4.8MB).

The booklet (courtesy of my new software toy CocoaBooklet) can be printed double-sided and stapled in the middle to make a cute little pocketable guide.

Enjoy!

Posted in Conference, Marketing, Tools | 5 Comments

Don’t just update your website

My company just evolved into Amplify Public Affairs (haven’t yet changed the rest of my site; I’ll get to it). I was involved with parts of setting up the new website, but the name doesn’t just need to change there.

I’ve updated LinkedIn, Facebook, Twitter, Blogger Relations (the company blog), and I’m sure I’m still missing other profiles. (I need a list.)

It’s not just about your website anymore, and in my case my website will actually be one of the later things to update: more people will see the change on social networks than on this site. The site will be updated soon because it’s a more permanent (and in some cases more public) record, but it’s not the most important thing to bring current – it wouldn’t be even if it got a lot more traffic. The vital thing to change is the message at points of contact: sites and services where others interact with me.

Google doesn’t yet realize the new Amplify site exists. If all my coworkers link to it from their various profiles, it’ll be much harder to miss. Our influence can be greater because it’s spread across the web.

Posted in Beyond Websites | Leave a comment

Long question, short answer

http://dowebsitesneedtolookexactlythesameineverybrowser.com/

Looking nice in every browser is, of course, appreciated.

Posted in Design, Development, Meme | Leave a comment

How to charge for your social network

Jeremiah Owyang (of Web Strategy by Jeremiah) comments on Twitter: “users dont want to pay fofr social networks. thus the need for monetizations…enter advertisements”.

Users don’t want to pay for anything, but that doesn’t mean nothing is ever paid for. Still, it’s particularly challenging to charge for social networks. They’re all scrambling for users, because the network effect ensures that larger networks will grow more quickly. Charging users reduces the number who’ll sign up, the number who’ll tell their friends to join, and your network’s attractiveness to potential acquirers.

So how can you charge for a social network? The usual way: you don’t have the most users, you have the most relevant users. It’s the same strategy used by business schools (a lot of whose value is in who you meet) and professional societies (where you can learn from others and be seen as a leader in your field). You’re paying to join a particular social network (in the offline sense) because the others in it are people you want to know. Oh, and there are some other benefits like classes, conferences, etc. The Well has had essentially this business model for years.

On the other hand, creating a network of most relevant people also works extremely well if you’re selling advertising. Look at ModelsHotel, a selective “gated community” for models from top agencies, profiled in the Wall Street Journal and then on TechCrunch in September. As the Journal says, “It’s this promise of exclusivity that is drawing sponsors to the site. Among its high-profile marketing partners: eccentric fashion design house Heatherette, Diesel jeans and luxury jeweler Piaget.”

So the upshot? Make your social network either big or specific, and specific is a whole lot easier to pull off. If you can get the right people to feel invested in your site, if you can grow a community, then yes, you can charge for access to that community. It’s up to you whether you charge the participants directly or take their time with (hopefully ever more relevant) ads – but I’m hoping in the current ad-a-minute glut that more places will opt to ask for my money instead of my eyeballs.

ETA: Jeremiah asks how much would you pay for a social networking service; Business Week discusses social networking with the elite.

ETA 2: Washington Post article says Online Networking Goes Small, and Sponsors Follow, 12/29/2007

Posted in Advertising, Business models, Privacy | 1 Comment

Dispatch from work

My first post on my company’s blog: User Diaries in Community Software.

Posted in Marketing, Tools | Leave a comment

Today’s interesting posts from the feedreader

Bathroom blogging at Diva Marketing – when was the last time you thought about “the importance of bathrooms in the customer experience”? And how often do you judge an organization on its hygiene factors because they haven’t even gotten the basics right? When we clean up our acts, the bathrooms are a good place to start.

Humans networking – a presentation making the point that B2B marketing is about convincing people, and so is an excellent fit for social media efforts. More interesting than the presentation was where some of its insights came from: Greg Verdino used his own online resources to ask his network for their ideas.

What Jeremiah Owyang has learned in a month as an analyst – purely because of the quote at the end, “it’s just amazing that it can take nearly 24 months for work to come to fruition.” The web makes timelines shorter (i.e. Marc Andreessen’s comment on serial entrepreneurship, “when you start company #2 you can assume that it won’t necessarily consume the next 10-20-30 years of your life — you can probably build something successful over say 5 years, maybe 8 years max, and so you’re not committing the rest of your life.”), but sometimes it’s amazing just how much shorter.

Posted in Marketing | 1 Comment

Coats aren’t miscellaneous, and the future of online store personalization

In Everything is Miscellaneous, David Weinberger’s thesis is that digital objects aren’t stuck with one type of organization. Instead of an item being on one particular shelf in a given store, items can be found by many different characteristics. Last weekend I was reminded that’s one reason I rarely shop in physical stores – but the online ones haven’t solved my problems either.

I was in Macy’s, looking for a coat. Since it’s fall, I’d have expected there to be an outerwear section in the store where I could look at all the possibilities. No such luck. Instead the coats were scattered by designer: a clerk explained that the Ralph Lauren coats are over here, the Nautica ones are over there, and there are a few more scattered on the floor.

Certainly that can be the right organization. If I’m shopping for myself, I often look first at brand, then color, then size. But in this case, when I wanted an overview of all the options within a particular category, the fact that the store hadn’t sorted by that category made it nearly impossible to shop effectively.

At macys.com, I can see all the coats. Sorting by type of apparel is even listed in the left navigation above sorting by brand – bricks-and-mortar stores, take note. Once I’m looking at coats, I can narrow my view further by brand. Some stores (i.e. Nordstrom) will let me sort by brand also, so I can still see everything but can easily compare within each line. But I’m still not happy with my shopping experience.

Why? I still haven’t seen a department store that will let me search only for “brands I wear”. Simple customization, right? Checkboxes in my profile when I register, and if I’ve filled out that section, offer me a personalized search. Then the store can also target its email marketing to me, meaning I’ll enjoy receiving useful emails (branding) and will buy some of the “five Nine West items on sale in our shoe department!” (direct response). Is anyone out there doing this? Am I just not registered at the right online stores?

Posted in Marketing, Personalization Design | Leave a comment

Pay-what-you-want and a 4% conversion rate

There are advantages to being famous. Not many bands can challenge the whole worldview of the music industry with one act. Radiohead is releasing their new album in a rather unusual way: as a digital download for which fans can choose their own price. They’ll certainly undercut piracy. They’ve gotten plenty of press attention. But they won’t be succeeding because they’re famous. This will work because the internet is still psychologically a gift economy. If we find your contribution valuable, we want to give in return.

Jonathan Coulton can make $3000-5000 a month with a website that explains

There are lots of ways to get music from me, whether you’re a cyborg from the future with an iPod in your skull, or a little old granny in Idaho with nothing but an antique “CD Player.” Lots of it is freely available depending on how technical you are – you can get all of it for free if you really try. But please remember I do make a living this way, so you like what you hear I’d certainly appreciate you throwing a little payment or donation my way. If you can’t afford it, for goodness sake please send copies of everything to all of your friends.

John Scalzi wrote a novel to prove he could and then decided to post it online. The Agent to the Stars introduction says: “People could read it, and if they liked it, they could send me a dollar, or whatever sum they liked (even if that sum was zero). If they didn’t like it, well, clearly, they wouldn’t have to send me anything.” He made about $4000 over six years, and today the introduction says, “I’m no longer soliciting a dollar if you enjoy the novel; the story has long since proved its worth in that respect.”

So you don’t have to be famous to survive on voluntary contributions. You just have to be a little bit famous. You have to have fans who not only will give you money for your creations but also will spread the word. The free sample that proves someone should buy is the entire work. Not so different from a book sitting out on a bookstore shelf.

Interestingly, according to Charlie Stross, in the old shareware scene they expected about a 4% registration rate out of the people who downloaded software. According to his sales increase after Accelerando was posted online, about 3-4% of the people who downloaded it then went and bought a copy (Time Traveller Show, 4/22/07: Stross, Scalzi and Buckell on International Pixel-Stained Technopeasant Day). In this case the audience demographics are probably similar (others might vary considerably); opportunities change, people’s willingness to give back doesn’t.

ETA: Wired’s take on Jonathan Coulson and giving music away, 10/12/2007

ETA part 2: NYTimes on how creating and releasing the album affected the band, 12/9/2007

ETA part 3: Wired interview with David Byrne and Thom Yorke, 12/18/2007

Posted in Marketing, Publishing | Leave a comment

AEAChicago2007 – “Dealing With the Both of You” by Jim Coudal

Back to main AEAChicago2007 post

located a mile and a half directly east of here
colocated with 37Signals
create names and identities, ad campaigns, short files, tv
	commercials, package design
for their own businesses and for others
many people have private projects that we have enthusiasm and
	passion for
and also 9-5 jobs where we have bosses and clients that we have
	less passion for
so how can you get passion into client work and pragmatism into
	personal projects?
spent night worrying about microformats - no, drinking with others
one bridge is craft
becoming better typographers, filmmakers, writing clean code,
	learning about pre-press
all that translates from work to personal projects and vice versa
learn things that are both related and unrelated in the two arenas
Coudal is in many senses a very traditional design company, and
	in others totally bizarre and new
curiousity got them into this position
1959 C. P. Snow's The Two Cultures lecture/book: growing divide
	between art and science
specialization and people being stuck in roles
so much information necessary: all your brainpower devoted to
	being a thermal engineer
humanity is worse off for the loss of the generalist
for today, define the gap as between designers and programmers
also between clients and creatives
what's the one reason he's all over the place?
their voracious and extremely short attention spans
filmmaker who works for Coudal has series called Regrets
"whereas a normal person would see a bird and say "oh look, a
	bird," then go back to their life"
"find a good spot to watch spastic rocks"
*** find this. no really.
for him, it's the discovery that's important. "ooh, headphones!"
it's not necessarily a negative to have a short attention span
when you bail on something, you create room for more enthusiasm
if you can manage that enthusiasm, you can do amazing things
"This all might be a big rationalization for the fact that I can
	never finish anything."
last winter someone called and said they'd made a new print of
	Days of Heaven
new Criterion Collection DVD coming out
showing new print at Music Box on north side
"people are talking really good eavesdropping stuff"
they're the kind of conversations that you never have
went out for a drink and started talking about way to develop
	business idea
show these very accessible American films that you almost never
	see projected - Chinatown, The Godfather, Days of Heaven, 
series of Tuesday nights, meet at bar afterward, website with links
	and short essay
get back to studio and everybody's enthusiastic
start doing research - spreadsheet for cost of space, getting print
start designing an identity - "Projective, I'm in the dark"
and then client thing bursts into flames, and then swapmeet, and
	then something else
eventually Projective is like in Tupperware at the back of the
	refrigerator
sounds like a story about a failure, or at least a waste of time,
	but really a great success story
"we learned all kinds of crap that we didn't know before."
sharpened business skills
got to design a logo with no client, so that was worth the whole
	thing right there
and all that knowledge is going to show up somewhere else
so how do you get some of that into your day-to-day business?
basic concept at Coudal is very subtractive
get together, talk about it, do research, argue, start throwing
	things away until we're done
best way to find answer is like peeling the onion
	(remove everything not the statue)
going to use logo design as an example
pretty smart but don't often hit a home run instantly
some Japanese designer, very famous, old, tons of corporate
	identities in Japan
has 12 junior designers who work with him, each gives him
	12 ideas
goes to meeting with client and displays all 144
says "This is the work we've done for you." then takes out
	145th and says "And this is your logo."
which he has designed
can't build a company based on design director getting a
	brainwave at a toll booth
don't have too many meetings, marketing speak, employee
	handbook, vacation policy
but need process, procedures that help maximize that
	spur-of-the-moment brilliance
capturing "wouldn't it be cool if" ideas
use a metaphor for process, like roads
assuming have to struggle through, do the research and get up
	to speed quickly
	the one skillset you have working for clients that can be most
		beneficial working for yourself
	is the ability to learn quickly, get up to speed
get up to speed, talk a little, work to get 10-11 ideas
not sketches, pretty fully formed, but not complete
works well for logos and names
some are expected probably, some innovative, some derivative,
	some from left field
then sit down with client and go through it all and talk
educating the client how got to where we are at the same time
	as plumbing for interpretations
want to get the most sunlight on the most concepts we're
	interested in, especially weird ones
also do meeting to get rid of most of them. get rid of 7, now have 5.
now try to get out of sterile environment of presentation board
Photoshop onto billboard, put on t-shirt, etc.
get client back in, talk about these five, open for a late arrival,
	get it down to 2.
then do again and get down to 1.
advantage is have opportunity to have most interesting ideas
	see the most light
other advantage is client is in boat when leave the harbor
like what Jeffrey was talking about
client has helped make all the decisions with us
so very rare get to end of road and have to restart
not a trick, a collaboration
nothing will kill your revenue like doing jobs twice
next way to get spur of moment into designs is to rip off designs
unless your a student, then you have to be your own professor
"we value, above all else, we value taste"
above technical ability, speed, amiability, cuteness
can teach anything but taste
need to look at two things and know which is better
not enough to just know, need to investigate why you feel that way
great way to investigate is to rip off the design - recreate, remake it
reason you're doing it is not to take advantage, but when you
	remake, you talk to the maker
it's also another skill, you understand that poster in a way that's
	much more real
in web design particularly appropriate, because web site is art
	and view source is science
so easy to see how people have done things
if you think all websites look the same, same is true of other
	genres ('50s fashion magazines)
"I like the way he did that" and change it to work for me
we are getting more specialized and also getting more insulated
you might work by yourself, even if you're in a cubicle
or you're at your house, or in a distributed corporation, or in
	very small teams
power of adult conversation cannot be overemphasized
easy to get caught up in details and dead ends when by yourself
	without serendipitous conversation
at Coudal, conference room B is actually the bar down the street
don't get so tangled up in yourself
last part is do the work. don't talk it to death.
have to understand how to set a headline, whatever it is.
while you're doing the work, you can find inspiration, whether
	work or personal project
perhaps you could avoid that by coming up with buzzwords
Coudal video about Agency.com video to try for the Subway account
buzzwords like "activate their customers" -> sandwiches are awful
Agency.com video is linked on Coudal's site
if the RFP is more than two pages, we don't respond. Happy Cog
	maybe goes to five.
if they spent all that time, prorated cost by sending it to everyone
when we evaluate whether to take the job, ask three questions
1. Are we going to be able to make money? (not always required,
	but usually)
2. Are we going to be proud of the work?
3. Are we going to learn something new along the way?
career as continuing education
most of the time, the learning question is required.
can also use own personal projects to learn about corporate
	work and vice versa
made short film to be shown to five people in a boardroom -
	looking for a licensing deal
involved buying every single cocktail umbrella in the Chicago area
could do anything we wanted if communicated what they wanted
	communicated
fascinated by Apple Mac commercials - not because love John
	Hodgeman or hate PCs (though both are true)
love background - antiseptic but warm white
so made film using that idea
have done a lot of things on coudal.com - contests, blogging, etc.
used those ideas on client sites
one other chasm: between people who write the words and people
	who design the layouts
Copy Goes Here video - new copywriter teaches coworkers to read
	and is let go
fun, got attention
don't often show to audience who get the Paul Rand and CMYK jokes
Posted in Conference, Design | 1 Comment

AEAChicago2007 – “Selling Design” by Jeffrey Zeldman

Back to main AEAChicago2007 post

This presentation was otherwise known as “how fast can you type?”

was in advertising for 15 years before got into the web (musician,
	filmmaker, etc.)
got into the web so he could work in his underwear
got into it because no one really know how to do it
first website he worked on, client didn't say "change this", client was
	just grateful
could work from home, flexible hours, etc.
"many years of unhealthy weirdness and great productivity"
but a couple of years in, clients started to have lots of opinions
David Segal, Creating Killer Websites first talked about graphic design
popularized tables and layout
but had little fetishes
1996 client: "shouldn't we start this site with an entrance tunnel?"
before the Flash intro, there was the static HTML intro
	first site he worked on, Batman Forever, used Perl script to make
		bat grow by reloading
so the clients came back
Thomas Muller from Razorfish was in Miami showing film about new
	office in Helsinki
news to him that could have multiple offices while doing web design
still had to do client services, had to learn to communicate
was about getting outside the cubicle
most of us introverted, happy with Photoshop/text editor, nice monitor,
	no interruptions
but have to learn to relate to people in order to get work done
first day at ad agency in New York, had laid of 80% of staff
was a guy Ed who was getting laid off and wasn't employable
he'd been doing the kind of work one client loved for ten years, and
	it was terrible
we're all passionate about best practices, and we have to be able to
	get that across
not just for fulfillment now, but because ten years from now, you
	may need to get a job
need portfolio that shows you know what you're doing
if you're not the main person interfacing with the client or the boss,
	still need these skills
it's the relationship, stupid. you already have relationships.
"The only way to do great work is to have great clients."
	-Lou Dorfsman, creative dir, CBS
"but yet there are no great clients... you have to make them"
Dom Merino worked in ad agencies (Volkswagon gas pump to the head)
	in glory days of '70s
he said he'd never had a great client. they'd kill great ads, no direction
eventually they'd buy something
endless scope is one way to do great work. eventually they buy
	something, if it's quality.
but respect flows both ways - want to be able to work with the client
sometimes person we talk to doesn't respect our work, so we don't
	respect them
but being respectful can make the relationship become productive
"The client is an idiot." wait a minute: "The client is *not* an idiot."
may not be paying attention to you because they're great at their own thing
so "Don't choose idiots for clients."
he was a terrible employee (late, smoking, clueless), then changed,
	then was fired
what's wrong? "I just don't believe it." couldn't get first impression
	out of her head.
hopefully you have the luxury to pick your next employer or look at
	RFPs and pick clients
so now methods and techniques
Avoid bad clients.
learn to smell trouble - bad assignments pack paperwork
they obscure their address and phone number - not on the website
instead have downloadable project planner
if not willing to fill out planner, can't call and bother anyone
not true for back-end developer - want what they want, what
	technology, all possible information
but for designers, too much information is like a first date about all
	the tragedies of a life
a literary magazine sent them an RFP - right up alley, could be
	pretentious and artsy and brag
probably don't have money, could be an interesting job, all evens
	out, portfolio piece
then sent 37-page RFP - looked like applying for government work
14 pages of wireframes
existing site was one page with links to PDFs, ten years old, in 2006
if come and say "we have no money but we're prestigious. we don't
	know what we're doing."
then maybe that's someone you can work with
if they're coming to you and saying "can you help us"?"
but bringing you committee-created wireframes, just don't do it
Listen for bad date vibes. might be different for other people.
they like having a good time while working. respond to people
	respectfully but also playfully.
if respond poorly, can't work with them.
"Your emergency is not my problem."
every so often reads BusinessWeek or Forbes or something - on plane
	and forgot or finished book
and iPod is dead, and they're not showing a movie - then reads Forbes
had article saying if they're in a rush, you can get them to agree
	to anything
like someone who just robbed a bank and I run a car lot
when come to an outside vendor with a job that's an urgent rush, that
	means they can't decide
means they needed in January, coming to you in August, with site
	needed in September
if in rush, means all decisions will be made that way
they'll agree, they'll sign the contract, but they won't live up to it
Build trust.
every time he says "if can't make work, change jobs", someone in
	the audience decides they should
The non-webby client
lack of web experience doesn't make them a dummy
can help them get up to speed
mosquito.happycog.com - anonymized organization in Chicago
	working with teenagers
head of organization wasn't web-savvy and said so
proposal was to move from static brochure site to community for
	teens and teachers
immediate clients said that was fantastic, but needed to convince
	person at top of pyramid
so they made a presentation about the web and how it works and
	the aspects they want to use
first talk about who they are and what they've done
talked about discussion sites and blogs - discussion as part of site
	(comments) or whole (/.)
showed them the sites to explain "this is Metafilter, it's been around
	X years, X readers"
needed to persuade would need someone to moderate forums
showed example of bulletin board spam - wimonwillison.net Bulletin
	board spam
this post about bulletin board spam got spammed. Bill Wyman, Rolling
	Stones, and Osama
hasn't deleted, though comments are closed
showed discussions for teens by teens - MuggleNet, Mogget's Old
	Kingdom, Youth Guardian Services
perhaps there's no spam because when a community is vested in a
	site, they do their own policing
same way people don't clean fast food restaurants but keep their
	own house clean
took time to reassure client on various points so would allow them
	to do what they do
How-to: have a process. be calm and methodical
never know how will solve problem, but know what stages the
	solving process has
tell that before engage and keep reminding what stage they're in
"Some business people think some creative people are weird flakes."
by having a process, like them, demonstrate you're fellow professionals
How-to: before showing designs, build relationship.
wireframes build relationships.
ask "who are your users?" say "meet our IA."
lots of time talking to them, even if their ideas are terrible, so they
	know they're heard
translate into understanding of what their problems are
then present next steps. "here are problems we've identified, and
	here's what we'd like to do."
How-to: the Alzheimer's method
his mom had Alzheimer's. would constantly, in gentle and calm way,
	remind of what was just said
each time talk to client, say what last decided, what they asked to
	do, how has done it
not top of mind for them, so need to remind.
"We're in the wireframing process, and last time we decided to
	first only look at the homepage."
there are really more phases, but no need to say "phase 3.2"
How-to: as in any relationship, learn to translate
wife says "that sweater's beautiful." two days later "it's cold in here."
when surprise her, just showing that understand and listen
valued in partner and by clients as well
was showing some navigation, and client said "is there an ideal
	number of navigation items?"
start to think about 7+-2 and sometimes it's 5 plus 3, and then
	realize that's not the issue
instead asked, "is there something we're missing? is there
	something users couldn't find?"
had one bad client, where returned own drawing after seeing
	three comps, with more tabs than items
"Everybody understands design." - Hillman Curtis
you don't have to explain design, because people react to it
you don't have to tell people what they're looking at
"when we did this one, we went with black and white, and in this
	one with color."
Our job is to convey the meaning of design.
question on planner is "What one problem are you trying to solve?"
"What one action do you want to user to take?"
always get three or four answers instead of one
use design to show how would look with each of those objectives, to
	help choose who they are
Sell ideas, not pixels.
Amnesty International (slides show ideas, not finished)
hadn't been able to articulate primary function of new design
1. Impact: pick two horrible, compelling stories that Amnesty is
	trying to change now
	shock out of complacency, make you uncomfortable, angry
2. News channel: if you're concerned about these issues, come
	learn what's going on in the news
3. Humanity: give the issues human faces
	faces, warmer color palette, eventually African rug pattern
basically bought the third
had discussion about three different emotional connections they
	could be making
one way to avoid the ex-girlfriend's quilt color
Kansas City Chiefs - competant website but not really designed
what do they want to be? what problem should we be solving for them?
so thought they're an unusual team - kind of socially conservative,
	respectful, not marketing
only team he knows of where cheerleaders are treated as nice young
	women who'll go to college
1. Like no other - different from normal football sites
2. Heritage - took tour, saw cool stuff from '60s, nostalgic feel, color
	scheme and clunky arrow
	arrowhead watermark everywhere
3. Big boys - big NFL football team just like all the other big NFL
	football teams
ended up with third
sometimes "just like" would be a bad thing, but here wanted to
	be part of the group
York Industries - Long Island manufacturer of high-tech stuff
80-year-old coming in every day, "people don't retire, they go
	out in a box"
Polish immigrants who came not speaking English and were
	taught English and then promoted
place had a family vibe
Victor Lombardo was information architect
1. Personal touch - human, warm, we're an unusual place
	we make high-tech stuff, but we're more like a family business
	would go out of their way even if not their regular product -
		buy from competitors to send it to customers
2. Product focus - we're a hardware company, damn it
so really started like ads, where one campaign is about how human
	and one how proficient
and then split the difference.
3. Hybrid - "you can have your axle and your humanity too"
AIGA - has some problems connecting with online community
some people feel is great organization for some people but
	doesn't care about me
1. Consumer - you're perceived as a cold, elite organization, and
	maybe you want to change that
	maybe you want to reach out by feeling more consumer-y,
		lifestyle-y, Apple, Martha Stewart
2. Elite - no, "make a virtue of the fact that we're cold, elitist,
	heartless bastards"
	Swiss poster, modernist aesthetic, little color, very design-y
3. Inspirational - two narratives. normal AIGA website plus stuff at
	top from design archives
	with wild random colors, not who you think we are
	really inspire designer - bored, goes to site, gets great hit of
		color and ideas
each design positioned as trying to solve a different problem
all Jason Santa Maria
combined designs 2 and 3 for final product
Responding to criticism: That color is ugly.
"Well, where did you go to art school?" never helps.
might say "Well, what is it about it that makes you uncomfortable?"
or "Well, yes, for people like you or me, but remember it's for
	14-year-olds."
pull out user research from beginning of project to demonstrate why
	the choice was made
Responding to criticism: That button is too big
again, research. big problem is people bail out of shopping cart.
they don't know what button to push, so that's why we made it big.
like Luke's talk about forms, user data like eye-tracking studies.
Responding to criticism = translating.
Dan Brown says when all else fails:
1. Push back.
2. Offer to look into it.
3. Shock them. Agree. "You're right, the logo does need to be bigger."
Posted in Conference, Design | 1 Comment